The Frisian Horse

Frisian horse Reel
Details:
Sculpted in Z-brush
Retopo., UV’ed and rendered in Maya
Groomed in Xgen

The Rainbow Chipmunk

Chipmunk reel
Details:
Sculpted in Z-brush
Retopo. and UV’ed in Maya
Groomed and rendered in Houdini

My dragon Celine

Dragon Reel
Details:
Sculpted in Z-brush
Retopo., UV’ed and rendered in Maya
Groomed in Xgen

The Walls Have Eyes

The Wall Have Eyes (Game Character)
First experience setting up a Groom for a Game.
For this process I used Houdini for the groom and Unreal E5 for the game and render engine.
This game was made as a School project, in the 6th Semester as part of my education in The Animation Workshop.
